⚪ Desaturate Renderer Feature
Renderer features are custom render passes you can add to your game using Unity’s Universal Render Pipeline. You can use them to create your own post-processing or special effects! In this video, I create a versatile feature which can render any material and demonstrate how to manipulate features with scripts during runtime. As an example, I make a desaturation effect.
Part 1: The Base YouTube Patreon
Part 2: Controlling the feature with a script YouTube Patreon